If Gunslinger appears in perk selection menu, then everything is O.K. Open Main Menu, choose Perks tab and scroll down perk list. Start the game by pressing Play (in Solo mode) or Listen (HostGame). ScrN Balance comes with full configuration set for both itself and ServerPerks, so no additional configuration isn't required at this moment. ScrN Balance) mutators as it is shown on the picture on the right. ServerPerks) and Total Game Balance + Gunslinger Perk (a.k.a. After that restart the game.Īfter restarting the game, choose Solo mode or Host Game, select map and advance to Mutators tab.Īdd Server Veterancy Handler V6 (a.k.a. You can quickly do it by subscribing to them in the workshop:Īfter downloading, launch the game and wait untill they will be installed (look at white message in top right corner as you did with weapons). So no worries.įirst thing you need, if you didn't it already, is to install ServerPerks and ScrN Balance mutators. If you stopped using custom content or join vanilla server, your steam perks and achievements automatically become avaliable again. Why not to try custom perks and achievements and stop bothering about whiteslist status once and for all?īeside that, there is always way back. Especially when there are no whitelisted custom weapons anymore, and using them will stop your steam stat progression anyway. I don't understand why for many people is so hard to make a decision of trying non-whitelisted content. If you're still reading this guide, welcome to the modded KF gaming! I'm happy that you became one of us. If It is too much for you, then sorry again, bb, cu when you'll be ready. There is no good way to use custom weapons in the vanilla game, so it's time for you to lose "whitelisted virginity" and feel the pleasure of modded gaming. I'm sorry, but I need to tell a truth that may seem shocking for some of you: Good luck with hunting 2 Fleshpounds with pistol ) Just some day when you'll want to buy pipebombs before wave 10, you'll find out they aren't in the list, but there is a custom pistol instead, that you had installed some time ago and already forgot of its existance. And the worst part is that you even won't notice this happening. And even if you're lucky, and your weapons are added to the list and did not replaced something else, then there are no guarantees that it will work in the future, and the next KF update won't screw it over. Current shopping system has no effective solutions how to add custom weapons: they can possible replace existing ones or interfere with another custom weapons. Shop mutator is a better choise, but buggy. But when you want to play a real game, or if you have installed many custom weapons, then spawning with dozen of guns seems impossible and stupid. When you're testing a new gun, spawning with it is nice. Weapons usually come with 2 mutators: one allows you to spawn with that weapon, another "tries" to add it to the shop. If you start the game at this moment, you won't see new weapons in the shopping list. Downloading weapons is only the first step.
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